Blacklight: Retribution v1.100 Patch Notes ("Onslaught Patch") Edit
NEW GAME MODES Edit
Onslaught: Fight off increasingly difficult waves of enemies in this four-player cooperative game mode. Available in four difficulty levels: Easy, Medium, Hard, and the headshots-only Hardcore.
Search and Destroy: This new multi-round, limited-respawn game mode tasks one team with planting a deadly bomb, while the other team must prevent or defuse it.
Metro: This underground rail terminal is full of cover and tight spaces to surprise your foes.
Safehold: Above ground, this railway station has plenty of cover, but an open courtyard in the middle can turn quickly into a bloodbath.
Centre: A quarantined area which appears to have been a shopping centre before the infection (Only available in Onslaught gamemode.)
PREMIUM SERVER MUTATORS Edit
You can now define the number of rounds a match lasts, up to 15. This applies to all game modes, even those that normally do not have multiple rounds.
Team Swap: Set whether teams swap after every round, after half the rounds have been played, or never swap at all.
Disable Join in progress: Enabling this option prevents players from joining once the match has started. In multi-round games, new players will spectate until the end of the current round and join at the beginning of the next.
Many mutators now have a "Default" option, which will cause the server to use the default setting for the game mode.
BALANCE CHANGES Edit
Light Machine Gun: Spread-Aim increased from 1.26 to 1.72. Increased the initial recoil.
Heavy Assault Rifle: Spread-Move increased from 3.11 to 4.60, Increased max aim spread to not be zero
Bullpup Full Auto: Decreased the magnitude of side recoil when the weapon starts firing. Overall recoil reduced.
Assault Rifle: Reduced initial recoil, increased magnitude of recoil pattern, and reduced the size of random recoil. This should make overall recoil similar, but less random.
Combat Rifle: Reduced recoil while aiming. Increased recoil recovery.
Joining a premium server now displays a pop-up listing all of the mutators on that server.
You can now join a Friend's game as a spectator.
Stats have been added for Onslaught and Search And Destroy.
Projectile items now properly assign their damage, hits, and kills to the correct weapon.
The Flag Captures stat has been renamed to Captures for consistency across game modes.
The Earned XP stat is now calculated properly.
The distance traveled in the Scorpion Tank in Siege no longer adds to the Distance Traveled in Hardsuit stat.
BUG FIXES Edit
Players with their rank set as their title will now show it correctly in Clan/Friend/Party listings.
Joining a friend's game while already in a match will now properly terminate your connection to the first match's Teamspeak channel.
Fixed an issue that could prevent certain premium servers from being properly renewed.
GP is now properly earned for kills during round 1 of Siege.
The Shotgun AR-K will now properly fire if you pressed and held the fire button while equipping it.
You can no longer get outside the map in Decay.
You can no longer get outside the map in SeaPort.
You can no longer get outside the map in Vortex.
Fixed an issue that could sometimes cause items attached to mail to appear multiple times.
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