Blacklight Patch Notes v0.964[]
Blacklight Release Notes for May 15, 2012.[1]
Additions[]
Fixes[]
- Added more optimization to the dedicated servers
- Fixed an issue that caused a crash when leaving a match
- Stamina now drains from the hardsuit when hitting the brakes
- Added more game stabilization to the Customization menu
- Barricades and turrets now retain their original health after being picked back up and placed
- Toxic and Incendiary ammo no longer go through held barricades
- Turret names no longer show up in the hero pose screen
- Tab scoreboard no longer gets stuck on screen when opening up immediately after starting a match
- Hardsuit Boost FX are now stopped when a player leaves a hardsuit immediately after boosting
- Shotguns now hit training targets properly
- Reduced lens flare on bolt action
- Level restricted servers for levels 20-30 no longer show up in red restricted text for players that are able to join
- Fixed blank player information showing up beneath the tab scoreboard when spectating
- Fixed a problem with sending whispers to the same person
- Fixed an issue where mines would sometimes kill teammates if the owner died
- Fixed sorting in the Friends and Clan list
- Fixed coloration of server list entries that are in the Match Ending state
- Fixed an issue where the UI would become corrupt after entering a match with 2 players and having one player close the game as intermission finished, immediately ending the match
- Enemy player names are more properly occluded
- Global/Clan/Lobby chat now persists between matches
Changes[]
- Hardsuits can no longer reload in the middle of boosting
- Turrets can now be picked up after they've been placed
- Turrets are now destroyed when the owner leaves the game
- Turret kills now show a +turret in the combat log
- Turrets can no longer get kill streaks. Turret kills now add to killstreaks of their owner
- Lowered experience for getting a kill from a turret
- Added a new experience notification for killing a turret
- Killing turrets no longer counts as a kill
- Mines are now destroyed after the owning player changes teams to avoid killing their old teammates
- All interaction buttons in friends and clan lists are now visible. They are disabled when not applicable
- Added UI for applying "advanced" server filters
- Added double* click purchasing to store UI
- RL5 Armor Stinger damage to vehicles increased by 2x
- RL5 Armor Stinger ammo count reduced from 3 to 2 total shots