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Blacklight Wiki

Blacklight Patch Notes v0.964[]

Blacklight Release Notes for May 15, 2012.[1]

Additions[]

  • New game mode - Netwar
  • New map - Offshore (Offshore can only be played with the Netwar game mode)

Fixes[]

  • Added more optimization to the dedicated servers
  • Fixed an issue that caused a crash when leaving a match
  • Stamina now drains from the hardsuit when hitting the brakes
  • Added more game stabilization to the Customization menu
  • Barricades and turrets now retain their original health after being picked back up and placed
  • Toxic and Incendiary ammo no longer go through held barricades
  • Turret names no longer show up in the hero pose screen
  • Tab scoreboard no longer gets stuck on screen when opening up immediately after starting a match
  • Hardsuit Boost FX are now stopped when a player leaves a hardsuit immediately after boosting
  • Shotguns now hit training targets properly
  • Reduced lens flare on bolt action
  • Level restricted servers for levels 20-30 no longer show up in red restricted text for players that are able to join
  • Fixed blank player information showing up beneath the tab scoreboard when spectating
  • Fixed a problem with sending whispers to the same person
  • Fixed an issue where mines would sometimes kill teammates if the owner died
  • Fixed sorting in the Friends and Clan list
  • Fixed coloration of server list entries that are in the Match Ending state
  • Fixed an issue where the UI would become corrupt after entering a match with 2 players and having one player close the game as intermission finished, immediately ending the match
  • Enemy player names are more properly occluded
  • Global/Clan/Lobby chat now persists between matches

Changes[]

  • Hardsuits can no longer reload in the middle of boosting
  • Turrets can now be picked up after they've been placed
  • Turrets are now destroyed when the owner leaves the game
  • Turret kills now show a +turret in the combat log
  • Turrets can no longer get kill streaks. Turret kills now add to killstreaks of their owner
  • Lowered experience for getting a kill from a turret
  • Added a new experience notification for killing a turret
  • Killing turrets no longer counts as a kill
  • Mines are now destroyed after the owning player changes teams to avoid killing their old teammates
  • All interaction buttons in friends and clan lists are now visible. They are disabled when not applicable
  • Added UI for applying "advanced" server filters
  • Added double* click purchasing to store UI
  • RL5 Armor Stinger damage to vehicles increased by 2x
  • RL5 Armor Stinger ammo count reduced from 3 to 2 total shots

References[]

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