Blacklight Patch Notes v0.952 Edit

Blacklight Release Notes for March 20, 2012.[1]

Fixes Edit

  • Fixed PunkBuster related crashes.
  • Fixed boosts not continuing to work after the first game on a game server.
  • Fixed muzzle flash obscuring vision while using scopes.
  • Fixed After Action Report level up progress.
  • Fixed Quick Match.
  • Fixed store previews for weapon preset.
  • Fixed server browser UI cleanup after disconnecting.
  • Fixed server visibility when logging in and out of different regions.
  • Fixed the bad spawn point in Vortex that spawned you outside of the world.
  • Fixed Vortex stairwells to prevent the hardsuit from getting stuck.
  • Fixed being able to exit the world in Vortex by jumping on the weapon depots.
  • Fixed the wall in Deadlock that allowed people to get outside of the world.
  • Fixed melee time discrepancy between 3rd and 1st person.
  • Fixed unlock icon references in After Action Report spoils of war.
  • Fixed missing duration indicators for locked and premium items in the Marketplace.
  • Fixed all datanodes showing up with Rank1 text after purchasing a chance pack.
  • Fixed looping audio from After Action Report after transitioning to intermission.
  • Fixed tight aim sensitivity slider. Now independent of regular mouse sensitivity.
  • Increased range of tight aim sensitivity setting.
  • Fixed players seeing red names at the end of a game in DM.
  • Fixed various HRV markers.
  • Fixed displaying of agents in a lobby when joining a friends game.
  • Fixed key binding for Home and Insert keys.
  • Fixed health recovery cap Datanode not working properly.
  • Fixed stat rounding errors.
  • Fixed Airstrike icon.
  • Fixed some Stun mine issues.
  • Fixed Hero Taunts.
  • Fixed localization for people seeing HRV Jammer and HRV Decoy kills.
  • Fixed Normal weapon damage increase Datanode.
  • Fixed the wrist from breaking in first person melee when using the Burstfire Rifle.
  • Fixed the 10 second pause during startup.
  • Node fusion now refreshes Zen in the menu properly.
  • Node fusion now correctly says Zen, instead of ZP.
  • Fixed AR melee animation times.

Added Edit

  • Added -SAFEMODE command line option to help with users having trouble running the game.
  • Added expanding/collapsing for store tag categories.
  • Added unlock progression list in Social Menu.
  • Added new Hard Suit HRV materials to make the weakpoint more distinct.
  • Added the Armor (%) stat to all types of armor. This is the amount of damage reduction that the piece of armor provides.
  • Added the MARS Chance Pack. You have a chance to win the new robot hero!
  • New sprint animation for males using rifles.
  • Stamina stat now displays usage-time.

Balance Changes Edit

  • Ammo pack no longer refills depot weapons.
  • Winning score for TDM reduced from 100 to 75.
  • Winning score for DM reduced from 4000 to 3000.
  • Winning score for DOM reduced from 1000 to 750.
  • DM respawn time reduced from 10 sec. to 5 sec.
  • Armor item stat balance changes.
  • Weapon speed balance changes.

References Edit


Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.